class LevelChameleon extends Level { Flower f; void setup(PApplet mainApplet){ super.setup(mainApplet); world.setGravity(0,100); Chameleon c = new Chameleon(200,250,0); world.add(c); registerMouseable(c); registerBouncer(c,"chameleon",3); registerDropletCollider(c); registerEveryTicker(c); Chameleon c2 = new Chameleon(300,180,0); world.add(c2); registerMouseable(c2); registerBouncer(c2,"chameleon",1); registerDropletCollider(c2); registerEveryTicker(c2); Chameleon c3 = new Chameleon(385,300,0); world.add(c3); registerMouseable(c3); registerBouncer(c3,"chameleon",2); registerDropletCollider(c3); registerEveryTicker(c3); f = new Flower (380,300,8,500); world.add(f); registerDropletCollider(f); registerEveryTicker(f); } boolean isDone(){ if(f.isDone()){ return true; } return false; } }